Generalist Reel
Reel Breakdown
1
"Mission: 2089" Thesis Film - Outdoor Environment
Responsible for Environment Modeling, Texturing and Set Dressing
Software's: Maya | Arnold | Substance Painter | Speedtree
2
"Mission: 2089" Thesis Film - Secret Room
a) Responsible for Environment Modeling, Prop Modeling, Texturing and Set Dressing
b) Responsible for Environment Modeling, Prop Modeling, Texturing and Set Dressing - Not responsible for character
c) Responsible for Prop Modeling and texturing
d) Responsible for Texturing
Software's: Maya | Arnold | Substance Painter
3
"Mission: 2089" Thesis Film - Antique Store
Responsible for Environment Modeling and Prop Modeling
Software's: Maya | Arnold
"Mission: 2089" is a senior thesis film by Gabby DeJesus, Julia Sutton and myself. I was the Environment TD, Set Designer, Texture Artist and Render Wrangler. I created and originated the environments that are shown. Along side environment creation, I modeled props that were set dressed into my environments to make them look established.
4
This project was inspired by Egor Belavsky’s concept art. I used Maya to 3D model, Substance Painter to texture, Speed Tree to create trees and grass, and Arnold to render. I wanted to add to Egor’s concept by placing it into an environment with trees, atmosphere and background.
Software's: Maya | Arnold | Substance Painter | Speedtree
7
This is my 3D recreation of Alekyan Konstantin’s concept art. I used Maya, Substance Painter and Nuke to composite it. The breakdown I included illustrates the way I was able to recreate the scene and the way I improved the original render.
Software's: Maya | Arnold | Substance Painter | Nuke
5
This project was inspired by Armand Serrano's Lilo and Stitch concept art. I used Armand's development sketch to recreate this image in 3D using Maya and rendering it in Arnold.
Software's: Maya | Arnold | Adobe Creative Suite
6
This Cane Toad model was assigned to me by my "Shading for 3D" professor Jesse Flores at School of Visual Arts. I textured this model using Substance Painter, shaded and lit the scene using the tools in Maya and rendered using Arnold.
I am only responsible for Textures and Look Development
Software's: Maya | Arnold | Substance Painter
Demo Reel Music by Yasper & Louk